This is my tutorial for my 2D Platformer project in my game dev class. When I modify this game I plan to add more levels that are focused on different areas of the game (jumping, defeating enemies, getting keys to unlock doors scattered on the map), modifying  the main menu, change the player character (depends on time constraints), and create a new pickup that can affect the player, likely their speed or jump height. If I have the time, I'd also like to add more immersive custom-made music to the game.

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ebelin12-Windows.zip 35 MB
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ebelin12-MacOS.zip 32 MB

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